VE(virtual endoscopy) 名词解释
VRML is a(151)for 3D multimedia and shared virtual worlds on the WWW. In comparison to HTML, VRML adds the next level of interaction, structured graphics, and extra(152)(z and time) to the presentation of documents. The applications of VRML are(153), ranging from simple business graphics to entertaining WWW page graphics, manufacturing, scientific, entertainment, and educational applications, and 3D shared virtual worlds and communities.X3D is the name under which the development of VRML is continued. X3D is based on XML and is backwards(154)with VRML. Furthermore, it is componentized, profiled, and extensible, which makes it possible to use X3D in very different(155), from high-end visualizations to lightweight applications.
A.link
B.format
C.structure
D.procedure
VRML is a(71)for 3D multimedia and shared virtual worlds on the WWW. In comparison to HTML, VRML adds the next level of interaction, structured graphics, and extra(72)(z and time) to the presentation of documents. The applications of VRML are(73), ranging from simple business graphics to entertaining WWW page graphics, manufacturing, scientific, entertainment, and educational applications, and 3D shared virtual worlds and communities.X3D is the name under which the development of VRML is continued. X3D is based on XML and is backwards(74)with VRML. Furthermore, it is componentized, profiled, and extensible, which makes it possible to use X3D in very different(75), from high-end visualizations to lightweight applications.
A.link
B.format
C.structure
D.procedure
class A{
public:
virtual void funcl(){}
void func2(){}
};
class B:public A
{
public:
void funcl(){cout $amp;virtual void func2(){cout $amp;};
下面正确的叙述是
A.A::func2()和B::funcl()都是虚函数
B.A::func2()和B::funcl()都不是虚函数
C.B::funcl()是虚函数,而A::func2()不是虚函数
D.B::funcl()不是虚函数,而A::func2()是虚函数
A、void operator ++();
B、C operator ++(int dummy);
C、C operator -();
D、C operator -(const C& a, const C& b);
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