建立一个绘制圆的类,实现根据指定颜色进行填充的功能,在主程序中通过调用这个类的方法实现圆的绘制。请改正程序中的错误(有下画线的语句),使程序能输出正确的结果。
注意:不改动程序的结构,不得增行或删行。
import java.applet.*;
import java.awt.*;
import java.awt.*;
/*
<applet code="ex15_3.class"width=800 height=400>
</applet>
*/
class CanvasCircle extends Canvas{
private Color cCircle;
public CanvasCircle(Color c){
cCircle=c;
}
public void paint(Graphics g){
int dimCircle,xCircle,yCircle;
Dimension sizeCurrent=getSize();
if(sizeCurrent.width>sizeCurrent.height){
dimCircle=sizeCurrent.width;
}
else{
dimCircle=sizeCurrent.height;
}
g.setColor(cCircle);
xCircle=(sizeCurrent.heighe-dimCircle)/2;
yCircle=(sizeCurrent.width-dimCircle)/2;
g.fillOval(xCircle,yCircle,dimCircle,dimCircle);
}
}
public class exl5_3 extends Applet{
public void init(){
GridBagLayout gbl=new GddBagLayout();
GridBagConstraints gbc=new CridBagConstraints();
CanvasCircle circleNew;
setLayout(gbl);
gbc.weightx=1.0;
gbc.weighty=1.0;
gbc.fill=GridBagConstraints.BOTH;
circleNew=new CanvasCircle(Color.red);
gbl.setConstraints(circleNew,gbc);
add(circleNeW);
gbc.weightx=1.5;
gbc.weighty=1.5;
circleNew=new CanvasCircle(Color.green);
gbl.sctConstraints(eircleNew,gbc);
add(circleNew);
gbc.weightx=2.0;
gbc.weighty=2.0;
circleNew=new CanvasCircle(Color.blue);
gbl.setConstraints(circleNew,gbc);
add(circleNew);
}
}
ex15_3.html
<HTML>
<HEAD>
<TITLE>ex15_3</TITLE>
</HEAD>
<BODY>
<applet code="ex15_3.class"width=800 height=400>
</applet>
</BODY>
</HTMI>